What Tripo P1 is good at
- Flexible inputs: Generate 3D models from text prompts, single images, or multi-view references
- Clean topology: Models come with clean topology and optimized polygon budgets
- Texturing, rigging, and retargeting: Generated models support texturing, rigging, and retargeting
- Game-ready output: Assets are ready for use in game engines and 3D applications
Tripo P1: Text to Model
Generate a 3D model from a text description.Run on Comfy Cloud
Open in Comfy Cloud
Download Workflow
Download JSON or search โTripo P1: Text to Modelโ in Template Library
Steps to Run
- Enter your prompt โ describe the 3D model in the TripoP1TextToModelNode
- Select texture mode โ choose between Textured, None, or PBR
- Enable refinement โ toggle quad remeshing for cleaner topology
- Set seed โ control reproducibility
- Click Queue โ press
Ctrl+Enterto generate - Preview and export โ use the Preview3D node to inspect, and SaveGLB to export
Key Processing Nodes
After the initial generation, the workflow automatically processes the model through:- TripoTextureNode โ applies materials and textures
- TripoConversionNode โ converts to GLTF format (or other export formats)
- TripoRigNode โ adds a skeleton for animation
- TripoRetargetNode โ applies a preset animation (default: idle)
Tripo P1: Image to Model
Generate a 3D model from a single reference image.Run on Comfy Cloud
Open in Comfy Cloud
Download Workflow
Download JSON or search โTripo P1: Image to Modelโ in Template Library
Steps to Run
- Upload a reference image โ use the LoadImage node to load a front-view image of your subject
- Select texture mode โ choose Textured, None, or PBR
- Enable refinement โ toggle quad remeshing
- Choose texture type โ options include
original_imageorstandard - Click Queue โ press
Ctrl+Enterto generate
Tripo P1: Multiview to Model
Generate a 3D model from multiple viewpoint images for better accuracy.Run on Comfy Cloud
Open in Comfy Cloud
Download Workflow
Download JSON or search โTripo P1: Multiview to Modelโ in Template Library
Steps to Run
- Upload multi-view images โ use multiple LoadImage nodes for front, left, back, and other angles
- Select texture mode โ choose Textured, None, or PBR
- Choose detail level โ options include
standardanddetailed - Set texture references โ choose which image drives the texture
- Click Queue โ press
Ctrl+Enterto generate
Input Tips
- Provide at least front-facing and profile views for best results
- Ensure consistent lighting and pose across all reference images
- Higher-quality input images produce better textured output